4 Instructional Design Models You Need to Know
Introduction: What are instructional design models?
instructional design models are important to help teachers create instruction that is effective. There are a variety of different models to choose from, but it can be hard to decide which one is right for your classroom. Each model has its own strengths and weaknesses, so it’s important to understand what each one entails before making a decision.
The problem-based learning model is great for helping students learn how to solve problems. It allows them to explore real-world scenarios and figure out the best way to solve them. This model is perfect for classrooms that focus on critical thinking skills.
The cooperative learning model is another great option for problem-solving classrooms. In this model, students work together in pairs or small groups to achieve common goals. This can be a great way to promote teamwork and collaboration skills.
The direct instruction model is perfect for classrooms that need more structure.
To develop instructional design materials, there are also four additional models you should know.
The ADDIE Model: What is it and how does it work?
The ADDIE model is a five-step instructional design model that can be used to create or improve instruction. The steps are Analysis, Design, Development, Implementation, and Evaluation. In the Analysis step, you determine what you want students to learn and how they will learn it. In the Design step, you create the lesson plans and other materials needed for instruction. In the Development step, you create the actual content of the lessons. In the Implementation step, you teach the lessons. And in the Evaluation step, you measure how well students learned what you wanted them to learn.
The SAMR Model: What is it and how does it work?
The SAMR model is a theory of instructional design that proposes four levels of increasing use of technology in the classroom. The model stands for substitution, augmentation, modification, and redefinition.
At the substitution level, technology is used to replace an existing activity. For example, a teacher might use a digital textbook to replace a paper textbook.
At the augmentation level, technology is used to enhance an existing activity. For example, a teacher might use a digital whiteboard to help students better understand concepts being taught in class.
At the modification level, technology is used to change an existing activity. For example, a teacher might have students submit their homework assignments online instead of handing them in physically.
At the redefinition level, technology is used to create something new that couldn’t be done before.
The ARCS Model: What is it and how does it work?
The ARCS Model is a instructional design model that focuses on motivation. It was created by John Keller in the 1970s and has four phases: Attention, Relevance, Confidence, and Satisfaction. The model is based on the idea that learners are more likely to be motivated and learn if they are interested in the topic, feel confident in their ability to learn it, and see it as relevant to their lives. The four phases work together to create a learning environment that is motivating and conducive to learning.
The Four Cs Model: What is it and how does it work?
The Four Cs Model is a tool that instructional designers use to create instruction. The model consists of four steps:
1. Concept: Identify the learning objective and determine what the learner needs to know or be able to do.
2. Context: Consider the context in which the learner will be using the information.
3. Communication: Plan how the information will be conveyed to the learner.
4. Check & Reflect: Evaluate how well the instruction worked and make changes as needed.
Conclusion: So which instructional design model should you use in your classroom?
Instructional design models are the backbone of any eLearning course. There are many different types of instructional design models, but the most common are the ADDIE model and the SAMR model.
The ADDIE model is a five-stage process that helps designers create effective learning experiences. The stages are: analysis, design, development, implementation, and evaluation. This model is often used in corporate training settings.
The SAMR model is a four-stage model that helps educators think about how to use technology to enhance learning. The stages are substitution, augmentation, redefinition, and revolution. This model is often used in K-12 settings.
Both of these models are widely used because they are effective at helping designers create courses that learners will enjoy and learn from.